Saturday, 23 January 2016

Balancing Colour

When editing our opening scene and watching our rough cuts i realised that the colours could be improved. I know that colour balancing is very important in films and it is a small detail that if done correctly results in an improved film. This is how i balanced the colour of our clips in final cut.


  • This is what the shot looked like originally, It looks too blue. it does looks good but it can be improved. 












  • So to improve the clip you have to select it. To select a clip all you have to do is click on it and it will be highlighted this is how you know the right clip has been selected.












  • To balance the colour of the clip you have to click the magic wand tool and this will drop down a list of options. To balance the colour of the clip you have to click the first option on the drop down menu or press alt+cmd+B.                           








  • Then if you look back at the clip you selected you can see that there is a change in the colour of the clip.










This is a comparison of the original clip (on the left) and the new clip (on the right)









It is also possible to balance the colour of all the clips in the timeline rather than just one. To do this you have to drag the mouse over all the clips so that it shows they are all selected and then it is the same process.

How we select and sort our clips

Folders
We put them all into Final cut and as a group choose the clips we wish to use. We then use a separate folder to put all our primary shots in this means we don't get confused which clip we wish to use.
With the other clips we put them in another folder so if we spot an error we are able to either reshoot or swap out that clip for another.





In terms of grading them we have the best ones at the start of the discarded clip folder. While the other ones are at the back of the folder. Furthermore we have named the clips with a description of the shot and the rank of it compare to the other ones.

Grading of clips

Source:http://wattfilms.blogspot.co.uk/

Wednesday, 20 January 2016

The Brief Rough Cut 3

This is the third rough cut for our film opening. I am happy with how our filming is going so far and feel like it is heading in a good direction and we all have a clear idea of what we want from this. This rough cut includes all the match cuts that we have filmed so far (4), it also includes a scene where the actors run down an alley which is filmed from a low angle. The last scene is a much improved version of our first rough cut, this version includes more shots in-between others, we did this because we felt for the story to make sense and for the audience to understand what is happening these shots were necessary. In this last scene we have also included a few re shots, this is because we were not happy with what we had and we felt the shots didn't fit the flow of the film so we reshot them and we were happy with how the second ones came out. We are also very happy with how the second scene down the alley turned out. We first shot that scene and were happy with what we had then realised that we were missing a vital part of our film, the bag. This was frustrating because it meant we had to go back and re shoot it all again but with the bag on. We tried to film every shot exactly the same and we feel like that was a success. In this rough cut i have removed the music we had in the first rough cut because we were never going to use that music because we are in the process of making our own and the audio clip was to short for the whole video.

What next:
The next thing we are going to do is film all our connecting shots so that everything connects and the opening makes sense because right now it is all a bit random. We also need to shoot our opening scene, we will do this when the weather is right and we have all recovered from our illnesses. I also want to experiment with colour grading and matching colours because i feel like this is a very important part to all films and would like to be able to do it successfully, i believe if it is done right then it can improve the film a lot.

All Match Cuts Rough Cut

This video is only the match cuts that we have filmed so far. When we came up with the idea of match cuts we decided that for it to make sense what they are we needed quite a few otherwise if there was only one or two the audience would be confused about what just happened and it wouldn't fit the story and just look a bit messy, so we decided it would be best to film a min of 4. I am very happy with how all our match cuts tuned out i think they look very good. In all the matching shots the actor is in almost exactly the same place as the previous shot and when the actor is running it is at the same pace which makes them look a lot smoother. There is one change that i want to make and this is on the 4th match cut, this is the black line in between the two shots, i feel like the match cut would be better is there wasn't a a border in the middle. This can be fixed easily by just dragging the clips closer together to which will remove the line.


Sunday, 17 January 2016

First GoPro Footage

This is our first use of the GoPro while filming, considering we had never used a GoPro before we feel like it was a success but for a few of the shots we would like to redo just to make them a little bit better. Some of the shots are a little bit shaky but in a reshoot that can be resolved.

Saturday, 9 January 2016

Point Break Analysis

Point Break
Directed by Kathryn Bigelow
Budget $24,000,000
Genre: Action, Crime, Thriller

I have decided to Analyse a scene from the Point Break, I have chosen this movie because it is in the same genre as our opening scene and i believe analysing this movie will help me with deciding shots and give my ideas for shot types in our opening scene. I have chosen the chase scene in the movie to analyse.

In this Scene there is use of multiple different shot types. This makes the film not boring to watch and variety of shot types engages the viewer more because it means they view different angles on the situation. This is something that i want to integrate into my opening scene. Some examples of different shot types in Point Break are:

Extreme Close Up

Long Shot


Medium Close Up

 Close up

The movement of the shots in this scene is often shaky camera movement, this portrays the mood of the scene, it makes the scene feel intense and gives the feeling that anything could happen, this type of camera movement is very good for a chase scene. This scene also features a lot of tracking shots, which makes the audience feel more connected to the action rather than being just a viewer far away.
There is some slow motion shots used in this scene which makes it more dramatic, this works well in this genre.

Mise-en-scene 
The location of the scene is very good, it features tight gaps and narrow alleys such as:

Our Filming Experience

We have faced multiple problems in our lead up to filming which has prevented us to from filming over the holidays. We had organised to film at the start of the holidays but because of the terrible weather this prevented us to film. The weather also caused floods in our area which meant some people were unable to get to the filming locations. We then couldn't shoot during Christmas and New Years time because some of our group were unavailable and we didn't want to do anything with someone missing because we wanted it to be a group effort. This meant that we coudnt film until the final weekend of the holidays, we were all set and ready for this shoot, it was all planned and then it got to the day and the weather let us down because there was a storm that had come over, this delayed our filming once again. We then decided that the next time to film would be after school and in free periods on Tuesday 5th, Wednesday 6th and Thursday the 7th of the first week back.

We had a plan of when to film and this was in our free periods at school and then after school, we don't have much time after school because it starts to get dark relatively quickly therefore leaving us with not a lot of time but it is still possible to get the shots we need. We have everything ready for our shoots eg call sheet, shot list and story board so it is just a case of getting out there and filming.

On the first allocated day of filming (Tuesday 5th) we went out after school to our first location, unfortunately as we got to this location we realised that we were missing a vital prop for our shoot (the bag) without the bag meant the story wouldnt make sense and it would look odd if the protagonist had a bag in one shot and not in another, it wouldnt work. So we worked around this by being able to shoot one shot (shot 15) which did not require the object, this was a succesful shot. The rain did start to come down as soon as we had filmed that shot so even if we had been able to shoot more the rain would have prohibited us to shoot much more. We decided we would come back the next day and try again. 

The next day (Wednesday 6th) we finished school and went to shoot shots 8-14, we didnt need to film shot 15 because we achieved that the following day. All the together the shoot was a success and we were happy with what we managed to get in the can. We had found out that our location was perfect for what we wanted. After the shoot when we reviewed the shots and found that for the scene to make sense we should add a few extra shots in-between this would also result in it flowing better. While filming we tried not to break the 180 degree rule and did every shot more than once so that we had a shot we were happy with. We decided that when we have time we are going to go back and film them extra shots and improve others. This day of filming was a much better experience than the previous day, we were a lot more organised and and didn't face any problems making it difficult to shoot on the day. 
Rough Cut 1 from shoot on Wednesday
Rough Cut 2 from shoot on Wednesday 

The next day on Thurdsay 7th we filmed in school in the gym. We knew what type of shots that we needed these were match cuts. We previewed this shots and found that they were a success and we were happy about what we got. Everything went smoothly and we were happy with how everything turned out.


The next day of shooting that we had planned was on Sunday 10th but the weather unexpectedly changed and it was snowing on that day so we decided it wouldn't be wise to go out and film because it would result in some shots having snow in and others not making the opening look unprofessional and careless. So we rescheduled this shoot for the following day Monday 11th. This shoot was successful and we got all the new shots that we planned and we are happy with them, we also got our first GoPro shots. There was one difficulty however, this came about as we tried to redo some shots. We arrived at the location that we last filmed these shots to be turned away by builders on the area which we previously filmed on, this was annoying because it meant that we were unable to re film these shots which was disappointing but we are hoping to go and try again when we all have time.

We previewed our footage and realised we didn't have a vital part of the film and this was the bag so we had to go back and re shoot everything. We got all the shots we needed also also some extras for match cuts and on the way back we checked our other location which we wanted to re shoot in and it was open so we decided to also re shoot them shots there. Everything that we reshot turned out exactly how we wanted it and we are now happy with how everything is turning out.






Friday, 8 January 2016

Feedback on Rough Cut 1

This was the first Rough Cut we had created so i went and got feedback from it. I felt like it was important to get feedback straight away because this meant i could alter and change things in the edit early on  without much of an issue.

I decided to try get feedback on as many different rough cuts as possible. I asked 4 people a set few questions about the rough cuts and got their advise.

Are there any improvements that you believe should be made?
Josh Beattie - There needs to be some music added to give the film more of a mood and more dramatic.
Freddie Vaughan - I think music would make it more interesting
Wendy Hey - Some music would improve it massive, i think music is one of the most important aspects to a film, so that should be added.
Beth Campbell - Music would be cool

Is there any part to the film which you enjoyed the most?
Josh Beattie - The GoPro stuff was cool, thats a bit different from whats usually on action films and i like that you are making it slightly different.
Freddie Vaughan - There were lots of different shot types which made it more interesting rather than boring.
Wendy Hey - The match cuts were  interesting and a nice touch
Beth Campbell - The match cuts really added a different effect which i liked and wasn't expecting

What would you give the music a rating out of 10?
(in rough cut one we hadnt got to the stage where there was music in our production)
Josh Beattie - N/A
Freddie Vaughan -N/A
Wendy Hey - N/A
Beth Campbell - N/A

What would you give the editing a rating out of 10?
Josh Beattie - 7
Freddie Vaughan - 7
Wendy Hey - 8
Beth Campbell - 7

What would you give the cinematography a rating out of 10?
Josh Beattie - 8
Freddie Vaughan -8
Wendy Hey - 8
Beth Campbell - 7

What would you rate the location for our film in relation to the genre out of 10?
Josh Beattie - 9
Freddie Vaughan -10
Wendy Hey - 8
Beth Campbell - 9

Were you engaged or bored while watching our film opening?
Josh Beattie -Slightly bored but that could be because of the lack of music, it just felt like it was missing something significant
Freddie Vaughan - i enjoyed it because it was fast moving
Wendy Hey - I was engaged and believe i still would be further into the movie
Beth Campbell - Its quite boring when its got no sound

Was the narrative clear in our film opening?
Josh Beattie - I didn't really understand what the match cuts were there for, like they were cool but i not understand the point
Freddie Vaughan - Bit confused about what happened at the end with the bag
Wendy Hey - The chase seemed random and no real reason for a chase to happen.
Beth Campbell - The match cuts didn't make sense

What would you rate the film opening out of 10?
Josh Beattie - 5
Freddie Vaughan - 6
Wendy Hey - 5
Beth Campbell - 7


What i have learnt from my feedback:
I have had some good feedback which will be very useful to create a better and more professional film. I think one major part of the film i will have to focus on is making sure their is a clear narrative to the film and also to make sure their is music because that is a vital part to film making and without it our film wont be half as good.



Production Diary

Below are screenshots of our production diary, it shows which days we wanted and try to film. Sometimes we could not film on days we wanted and this was because of factors we couldnt control such as the weather. But we would plan another day straight away if something got in the way.






Last Scene Rough Cuts

The first video is our first ever rough cut for our opening scene 'The Brief'. We had collected enough shots that we would make a rough cut out of what we had. Doing rough cuts is very helpful because means we can see what works and what needs to be altered and changed. We found that for this scene to flow more smoothly and make more sense that we need a few extra clips to put in-between some shots. We also found that it would be better if we re shot a couple of clips to make it look a bit more realistic. All together i am happy with this rough cut because it shows room for improvement but also is a good scene.

The first video is similar to the second there is only one slight change. The change is at the 3rd and 4th shot. In the first video the 3rd shot changes when the protagonist runs out of shot and it changed to shot 4 and this shot starts the protagonist running onto screen. We changed this in the second video so that the 3rd shot changes when the antagonist runs off screen and then the 4th starts when the antagonist runs on. We did this because we felt that it works better with the timing of the shots.



When reviewing these rough cuts we have picked a couple of shots that we wont to re shoot. One of these is shot 3. We feel like it doesn't work that well when the antagonist jumps over the wall and it doesn't look realistic.  The second shot we want to redo is shot 5. This is because the shot is not in focus and the acting could be better. 

The extra shots that want to incorporate are a shot in between 4 and 5 were the antagonist walks up to the bag before looking in, we feel this shot is essential and will make the flow of the scene a lot smoother, it will also make it easier for the audience to understand whats happening. The other extra shot we want will be the second to last of the scene and will feature the antagonist. It will be a medium close up so that we can see the emotions of the actor, we want to portray to the audience that the antagonist is very annoyed and angry about what has just happened.

The music for this rough cut is non diegetic sound. I found some action music on the internet which gave me permission to use, this music will not be used in the final cut because we are making our own music on garage band but for now i have used this as a replacement  





Thursday, 7 January 2016

Wednesday, 6 January 2016

The Brief: Screenplay

The protagonist is seen stood central in the frame at a high angle and extreme long shot.In a crowd of people in a busy urban area. There is non-diegetic heartbeat audio that builds suspense. The camera zooms in frame by frame in time with the heartbeats to the protagonists hand - who is holding a bag. 

The protagonist raises his hand to his ear as if he is receiving information through an earpiece. A non-diegetic woman's voice is heard.

The Woman: Agent Cross? Agent Cross, an enemy hostile 6 o'clock. Get back to HQ now!

Protagonist drops his hand and non-diegetic fast paced music begins. The protagonist sprints towards an alleyway with the unrevealed antagonist following closely behind. There is a low angle shot of the protagonist sprinting towards the camera, as he sprints over the camera and passes the camera, it cuts to him sprinting away from the camera in a different location and in training form.

The chase continues to a large field where a first person camera will be filming from the antagonists point of view with the protagonist a few metres ahead. A steady tracking shotof the protagonists feet with a shallow depth of field to still keep the antagonist in narrative enigma.

The protagonist jumps and climbs a wall where it match cuts to a wide armed pull up in a gym scenario with a shallow depth of field. The protagonist gets cornered in a industrial area and there is an extreme close up, shot reverse shot between the two character's facial expressions. The protagonist drops the bag and as the bag hits the floor the screen goes black for a second. The antagonist looks in the bag, then looks up slowly, moving from the camera in the bag to a go pro (first person camera) and realises the protagonist has fled, it then cuts to a close up of the protagonist looking over his shoulder while on the bridge above the train station, with the camera stopping and watching the protagonist walking away over the bridge.





Source: http://westgatefilms.blogspot.co.uk 

Call Sheet

Following on from our shot list, here is our call sheet...


  • 15th shot
  • 8th shot
  • 10th shot
  • 11th shot
  • 12th shot
  • 13th shot
  • 14th shot
  • 1st shot
  • 2nd shot
  • 3rd shot
  • 4th shot
  • 5th shot
  • 6th shot
  • 7th shot
The reason I have chosen to film the clips in this order is because it is easier in relation to locations and timings for us, as shot 8-15 are all shot in a similar area. We have already got the 15th shot which is why that has been placed first. Shots 1, 2, are in the same location



Source: http://shottype.blogspot.co.uk

Thursday, 31 December 2015

Shotlist


First Shot- High Angle Extreme Long Shot (protagonist in centre of shot) Using DSLR Camera. This shot will zoom in gradually turning into a close up shot of the protagonists hand

Second Shot- Close up high shot of the protagonist using DSLR Camera. This shot will gradually turn into a long shot as the protagonist spins and runs away from the camera

Third Shot- Long Shot (full body) of protagonist running away from antagonist using DSLR Camera.

Fourth Shot- Low angle long shot of protagonist running towards the camera, which will gradually                          turn into a close up shot as the protagonist gets closer. Using DSLR Camera.

Fifth Shot- Low angle close up of protagonist running away from camera, which will gradually turn                     into a long shot as they get further away. Using DSLR Camera.

Sixth Shot- First Person shot from the protagonists view. Using GoPro.

Seventh Shot- Close up low shot of characters feet running past the camera (shallow depth of field)                            Using DSLR Camera.

Eighth Shot- Close up shot of the protagonist pulling himself up a wall. Using DSLR Camera.

Ninth Shot- This shot is a match cut of the previous shot but just in a different location. Using DSLR                     Camera

Tenth Shot- Over the shoulder shot behind the antagonist looking towards the protagonist. Using                             DSLR Camera

Eleventh Shot- Extreme shot of hand holding bag and then hand dropping bag. Using DSLR

Twelfth Shot- Camera is set inside bag looking up and out of the bag. Bag is closed and then opens                            turning the shot from being black to a Extreme Close up shot of the antagonist looking                        into the bag. Using DSLR.

Thirteenth Shot- First Person shot from the antagonists point of view looking up from the bag. Using                            GoPro

Fourteenth Shot- Medium Close up of protagonist walking away then turns to look back and shot zooms to a Close up of protagonists face. Using DSLR Camera


Fifteenth Shot- Long Shot of protagonist running away from camera. Using DSLR Camera

Tuesday, 15 December 2015

Key Terms

Anchorage – how meaning is fixed, as in how a caption fixes the meaning of a picture
Archetype – A universal type or model of character that is found in many different texts, e.g. ingenue, anti-hero, wise old woman, hero-as-lover, hero-as-warrior, shadow trickster, mentor, loyal friend, temptress
Audience – viewers, listeners and readers of a media text. A lot of media studies is concerned with how audience use texts and the effects a text may have on them. Also identified in demographic  socio-economic categories.
Binary Opposites – the way opposites are used to create interest in media texts, such as good/bad, coward/hero, youth/age, black/white. By Barthes and Levi-Strauss who also noticed another important feature of these ‘binary opposites’: that one side of the binary pair is always seen by a particular society or culture as more valued over the other.
Catharsis – the idea that violent and and sexual content in media texts serves the function of releasing ‘pent up’ tension aggression/desire in audiences.
Censorship – Control over the content of a media text – sometimes by the government, but usually by a regulatory body like the British Board of Film censors.
CGI – Computer Generated Imagery, Refers to the (usually) 3-D effects that enhance all kinds of still and moving images, from text effects, to digital snow or fire, to the generation of entire landscapes
Code – a sign or convention through which the media communicates meaning to us because we have learned to read it. Technical codes – all to do with the way a text is technically constructed – camera angles, framing, typography, lighting etc. Visual codes – codes that are decoded on a mainly con-notational level – things that draw on our experience and understanding of other media texts, this includes Iconography – which is concerned with the use of visual images and how they trigger the audiences expectations of a particular genre, such as a knife in slasher horror films.
Consumer – purchaser, listener, viewer or reader of media products.
Context – time, place or mindset in which we consume media products.
Conventions – the widely recognised way of doing things in particular genre.
Convergence – The way in which technologies and institutions come together in order to create something new. Cinema is the result of the convergence of photography, moving pictures (the kinetoscope, zoetrope etc), and sound. The iPad represents the convergence of books, TV, maps, the internet and the mobile phone.
Demographics – Factual characteristics of a population sample, e.g. age, gender, race, nationality, income, disability, education
Denotation – the everyday or common sense meaning of a sign. Connotation – the secondary meaning that a sign carries in addition to it’s everyday meaning.
Diegetic Sound – Sound whose source is visible on the screen Non Diegetic sound –Sound effects, music or narration which is added afterwards
Enigma – A question in a text that is not immediately answered and creates interest for the audience – a puzzle that the audience has to solve.
Feminism – the struggle by women to obtain equal rights in society
Gaze – the idea that the way we look at something, and the way somebody looks at you, is structured by the way we view the world. Feminist Laura Mulvey suggests that looking involves power, specifically the look of men at women, implying that men have power over women.
Genre – the type or category of a media text, according to its form, style and content.
Hegemony – Traditionally this describes the predominance of one social class over another, in media terms this is how the controllers of the media may on the one hand use the media to pursue their own political interest, but on the other hand the media is a place where people who are critical of the establishment can air their views.
Hypodermic Needle Theory – the idea that the media can ‘inject’ ideas and messages straight into the passive audience. This passive audience is immediately affected by these messages. Used in advertising and propaganda, led to moral panics about effect of violent video and computer games.
Ideology – A set of ideas or beliefs which are held to be acceptable by the creators of the media text, maybe in line with those of the dominant ruling social groups in society, or alternative ideologies such as feminist ideology.
Indexical sign – a sign which has a direct relationship with something it signifies, such as smoke signifies fire.
Image – a visual representation of something.
Institutions – The organisations which produce and control media texts such as the BBC, AOL Time Warner, News International.
Intertextuality – the idea that within popular culture producers borrow other texts to create interest to the audience who like to share the ‘in’ joke. Used a lot in the Simpsons.
Media language – the means by which the media communicates to us and the forms and conventions by which it does so.
Media Platform – nothing to do with trains, this refers to the different ways that media content is delivered, mainly via TV, laptop, tablet, smartphone, cinema, video/computer game, printed page etc. for instance the BBC delivers content via TV, laptop and mobile device, and also through printed publications. Most media organisations deliver  their content via a multitude of platforms.
Media product – a text that has been designed to be consumed by an audience. E.G a film, radio show, newspaper etc.
Media text – see above. N.B Text usually means a piece of writing
Mise en Scene – literally ‘what’s in the shot’ everything that appears on the screen in a single frame and how this helps the audience to decode what’s going on.
Mode of Address – The way a media product ‘speaks’ to it’s audience. In order to communicate, a producer of any text must make some assumptions about an intended audience; reflections of such assumptions may be discerned in the text (advertisements offer particularly clear examples of this).
Montage – putting together of visual images to form a sequence. Made famous by Russian film maker Eisenstein in his famous film Battleship Potemkin.
Moral Panic – is the intensity of feeling stirred up by the media  about an issue that appears to threaten the social order, such as against Muslims after 9/11, or against immigrants, or against ‘video nasties’  following the Jamie Bulger murder.
Multi-media – computer technology that allows text, sound, graphic and video images to be combined into one programme.
Myth – a complex idea by Roland Barthes that myth is a second order signifying system ie when a sign becomes the signifier of a new sign (2nd years only this one!)
Narrative code – The way a story is put together within a text, traditionally equilibrium- disequilibrium, new equilibrium, but some text are fractured or non liner, eg Pulp Fiction.
News values – factors that influence whether a story will be picked for coverage.
Non-verbal communication – communication between people other than by speech.
Ownership – who produces and distributes the media texts – and whose interest it is.
Patriarchy – The structural, systematic and historical domination and exploitation of women.
Popular Culture – the study of cultural artefacts of the mass media such as cinema, TV, advertising.
Post Modernism – Anything that challenges the traditional way of doing things, rejecting boundaries between high and low forms of art, rejecting rigid genre distinctions, emphasizing pastiche, parody, intertextuality, irony, and playfulness. Post-modernism favours reflexivity and self-consciousness, fragmentation and discontinuity (especially in narrative structures), ambiguity, simultaneity, and an emphasis on the de-structured, decentered, dehumanized subjects!
Preferred Reading – the interpretation of a media product that was intended by the maker or which is dictated by the ideology of the society in which it is viewed.Oppositional Reading – an interpretation of a text by a reader whose social position puts them into direct conflict with its preferred reading. Negotiated Reading – the ‘compromise’ that is reached between the preferred reading offered by a text and the reader’s own assumptions and interpretations
Propaganda – the way ruling classes use the mass media to control or alter the attitudes of others.
Reader – a member of the audience, someone who is actively responding to the text.
Regulation – bodies whose job it is to see that media texts are not seen by the wrong audience (eg British Board of Film Censors) or are fair and honest (EG Advertising Standards Association)
Representation – The way in which the media ‘re-presents’ the world around us in the form of signs and codes for audiences to read.
SFX – special effects or devices to create visual illusions.
Shot – single image taken by a camera.
Sign – a word or image that is used to represent an object or idea.
Signifier/Signified – the ‘thing’ that conveys the meaning, and the meaning conveyed. EG a red rose is a signifier, the signified is love (or the Labour Party!)
Sound Effects – additional sounds other than dialogue or music, designed to add realism or atmosphere.
Stereotype – representation of people or groups of people by a few characteristics eg hoodies, blondes
Still – static image.
Sub-genre – a genre within a genre.
Two Step Flow theory – the idea that ideas flow from mass media to opinion leaders, and from them to a wider population.
Uses and Gratifications – ideas about how people use the media and what gratification they get from it. It assumes that members of the audience are not passive but take an active role in interpreting and integrating media into their own lives.

Sunday, 13 December 2015

Locations for our opening scene

At first idea was to be based in Leeds to capture and urban feel. As we were able to gain a sense of crowds a city. At the same times as giving it a short film feel.
But recently my group and I have taken the decision to shoot it in Ilkley as it is more local and there are still locations which help us with the feel we are trying to get.

Spooners in overcast weather



 For example the site next to Spooners which gives the appearance of an urban wasteland. Which you can see in the image on the right.












Again on the right you can see an image of Spooners but in winter.







There are also several alley ways which also achieve the look we want.

Wednesday, 9 December 2015

Pitch QnA



This is a video of me giving my pitch presentation to the class, i had a video in the background of my presentation and conducted my pitch according the what was being shown in the video. After my presentation i was asked questions by the teacher and pupils. I think the pitch went well, i had a good background video and knew what to say so it would fit in time with the video.

I believe that my pitch was successful as i got my idea across to the teacher and class and they understood what my idea was. My group like my idea and we have incorporated some of my ideas into our final idea. Overall i am happy with how the pitch went and looking forward to seeing how all our ideas joined together works out.





Tuesday, 8 December 2015

Prelim Tasks 1 and 2

Basic Prelim



Prelim breaking 180 degree rule


Prelim with titles and sound effects



What i learnt from the prelim task

For the prelim task we had to edit on Final Cut pro, i had never used final cut at this point, i had experience with other editing softwares such as song vegas and premier pro but not final cut so it was a bit difficult at first finding where all the tools were but once you spend a bit of  time on the program i found that it was fairly similar to the other softwares i have used and from there on didnt have mch difficulty editing.

Tyrannosaur Swede Final Video