Showing posts with label Audience. Show all posts
Showing posts with label Audience. Show all posts

Saturday, 9 April 2016

Target Audience

Why do people watch films:
  • People watch films for many different reasons, one reason why people watch films is for entertainment purposes, this is the reason why the majority of people watch films, because it is fun and gives them time to relax and enjoy themselves. 
  • Another reason is people watch them to relate to the characters, people can be inspired and interested into the lives of the characters and they get drawn into films because they relate so much to the characters.
  • People also find them selves watching films because of escapism, this is so they 'escape reality' people like to do this so they don't have to think about their problems and just get to sit down and enjoy a good story without having to think about anything else, it can be relaxing for some people.
  • People watch films for inspiration, they will be struggling for ideas in lots of different creative platforms and watching films can give many different types of inspiration eg for your own film idea, for a type for art work, for music, or a new story for a book
  • They could also watch films to gain information and knowledge of a certain topic, films would increase their understanding but in an enjoyable way and that is why people watch them.
BFI facts and statistics on films with the action genre and their target audience 

In 2014, 15-24 year olds made up the biggest proportion of the UK cinema audience with 31%. Women were attracted a wide range of different genres, while men were typically attracted to films which had a strong amount of violence integrated in them. The top most watched film for males in 2014 was Fury, this film was put in the same genre as our film which is action.

I used this information to decide what the target audience for my film would be. I decided that the target audience will be 15-24 year old males and the secondary audience would be females. The reason for this is because males in this age range are the people who watch action films the most.







Thursday, 24 March 2016

Evaluation 5

There are many different ways that you can attract and address the audience these are:

Interviewing primary and secondary target audiences

The reason why we interviewed our primary and secondary target audiences was so that we could see what their views were on the film and their opinions. The main focus was to see if our audience was going to react in a positive way to our film because they are our target audience so if they do react positively then we will know if our film opening was any success straight away. 

Interviewing Non Media/Media Students

The reason we did this was so that we were able to collect information from two different types of people. One of the good things about getting information from other media students is that they give a very detailed feedback where they mentioned things like conventions, camera shots, the way we edited and semiotics. They could go into detail about their feedback and really pick apart our film resulting in us receiving some very useful information about our opening. The reason we also got feedback from students who were not taking media as well as those who were was because their feedback would not be the same as they wouldn't be looking out for minute details in our work and instead looking at the overall film. What the non media students usually commented on was what they disliked and what they liked about our production and then simply what they believe we could do to improve it. Anther reason why we asked non media students was because some of the media students had already seen some of our film opening and some parts of it, but using a non media student meant that they had no idea what to expect and it was all new to them which made their feedback different. We gathered some feedback from the social network site facebook but most of the time the feedback we got was in person.

Facebook

Facebook is a very helpful website (along side with twitter) when it comes to attracting and getting feedback from our audience. It is convenient and quick, almost all our friends are on feedback and they are in the age range to be part of our primary target audience, because of this it meant when  ever we wanted any feedback from our work we could simply post it to them and they would reply some feedback really quick. This was extremely helpful because it meant we could almost receive feedback which meant there was no time wasted waiting around we could read it then adapt almost instantly.




Youtube

Youtube can be accessed by everyone, everywhere. It is a video streaming site which can be accessed worldwide. Youtube is different to facebook because it allows us to connect with our secondary target audience and get feedback from them. Youtube was very helpful because it is simple, we could easily upload our work ranging from rough cuts to idents on our youtube channel meaning it can be accessed everywhere. It resulted in our audience being involved in the process of our film being made. We kept on updating our channel by uploading each rough cut and then we took peoples advise then used it and implemented it into the next rough cut.





Tuesday, 15 December 2015

Key Terms

Anchorage – how meaning is fixed, as in how a caption fixes the meaning of a picture
Archetype – A universal type or model of character that is found in many different texts, e.g. ingenue, anti-hero, wise old woman, hero-as-lover, hero-as-warrior, shadow trickster, mentor, loyal friend, temptress
Audience – viewers, listeners and readers of a media text. A lot of media studies is concerned with how audience use texts and the effects a text may have on them. Also identified in demographic  socio-economic categories.
Binary Opposites – the way opposites are used to create interest in media texts, such as good/bad, coward/hero, youth/age, black/white. By Barthes and Levi-Strauss who also noticed another important feature of these ‘binary opposites’: that one side of the binary pair is always seen by a particular society or culture as more valued over the other.
Catharsis – the idea that violent and and sexual content in media texts serves the function of releasing ‘pent up’ tension aggression/desire in audiences.
Censorship – Control over the content of a media text – sometimes by the government, but usually by a regulatory body like the British Board of Film censors.
CGI – Computer Generated Imagery, Refers to the (usually) 3-D effects that enhance all kinds of still and moving images, from text effects, to digital snow or fire, to the generation of entire landscapes
Code – a sign or convention through which the media communicates meaning to us because we have learned to read it. Technical codes – all to do with the way a text is technically constructed – camera angles, framing, typography, lighting etc. Visual codes – codes that are decoded on a mainly con-notational level – things that draw on our experience and understanding of other media texts, this includes Iconography – which is concerned with the use of visual images and how they trigger the audiences expectations of a particular genre, such as a knife in slasher horror films.
Consumer – purchaser, listener, viewer or reader of media products.
Context – time, place or mindset in which we consume media products.
Conventions – the widely recognised way of doing things in particular genre.
Convergence – The way in which technologies and institutions come together in order to create something new. Cinema is the result of the convergence of photography, moving pictures (the kinetoscope, zoetrope etc), and sound. The iPad represents the convergence of books, TV, maps, the internet and the mobile phone.
Demographics – Factual characteristics of a population sample, e.g. age, gender, race, nationality, income, disability, education
Denotation – the everyday or common sense meaning of a sign. Connotation – the secondary meaning that a sign carries in addition to it’s everyday meaning.
Diegetic Sound – Sound whose source is visible on the screen Non Diegetic sound –Sound effects, music or narration which is added afterwards
Enigma – A question in a text that is not immediately answered and creates interest for the audience – a puzzle that the audience has to solve.
Feminism – the struggle by women to obtain equal rights in society
Gaze – the idea that the way we look at something, and the way somebody looks at you, is structured by the way we view the world. Feminist Laura Mulvey suggests that looking involves power, specifically the look of men at women, implying that men have power over women.
Genre – the type or category of a media text, according to its form, style and content.
Hegemony – Traditionally this describes the predominance of one social class over another, in media terms this is how the controllers of the media may on the one hand use the media to pursue their own political interest, but on the other hand the media is a place where people who are critical of the establishment can air their views.
Hypodermic Needle Theory – the idea that the media can ‘inject’ ideas and messages straight into the passive audience. This passive audience is immediately affected by these messages. Used in advertising and propaganda, led to moral panics about effect of violent video and computer games.
Ideology – A set of ideas or beliefs which are held to be acceptable by the creators of the media text, maybe in line with those of the dominant ruling social groups in society, or alternative ideologies such as feminist ideology.
Indexical sign – a sign which has a direct relationship with something it signifies, such as smoke signifies fire.
Image – a visual representation of something.
Institutions – The organisations which produce and control media texts such as the BBC, AOL Time Warner, News International.
Intertextuality – the idea that within popular culture producers borrow other texts to create interest to the audience who like to share the ‘in’ joke. Used a lot in the Simpsons.
Media language – the means by which the media communicates to us and the forms and conventions by which it does so.
Media Platform – nothing to do with trains, this refers to the different ways that media content is delivered, mainly via TV, laptop, tablet, smartphone, cinema, video/computer game, printed page etc. for instance the BBC delivers content via TV, laptop and mobile device, and also through printed publications. Most media organisations deliver  their content via a multitude of platforms.
Media product – a text that has been designed to be consumed by an audience. E.G a film, radio show, newspaper etc.
Media text – see above. N.B Text usually means a piece of writing
Mise en Scene – literally ‘what’s in the shot’ everything that appears on the screen in a single frame and how this helps the audience to decode what’s going on.
Mode of Address – The way a media product ‘speaks’ to it’s audience. In order to communicate, a producer of any text must make some assumptions about an intended audience; reflections of such assumptions may be discerned in the text (advertisements offer particularly clear examples of this).
Montage – putting together of visual images to form a sequence. Made famous by Russian film maker Eisenstein in his famous film Battleship Potemkin.
Moral Panic – is the intensity of feeling stirred up by the media  about an issue that appears to threaten the social order, such as against Muslims after 9/11, or against immigrants, or against ‘video nasties’  following the Jamie Bulger murder.
Multi-media – computer technology that allows text, sound, graphic and video images to be combined into one programme.
Myth – a complex idea by Roland Barthes that myth is a second order signifying system ie when a sign becomes the signifier of a new sign (2nd years only this one!)
Narrative code – The way a story is put together within a text, traditionally equilibrium- disequilibrium, new equilibrium, but some text are fractured or non liner, eg Pulp Fiction.
News values – factors that influence whether a story will be picked for coverage.
Non-verbal communication – communication between people other than by speech.
Ownership – who produces and distributes the media texts – and whose interest it is.
Patriarchy – The structural, systematic and historical domination and exploitation of women.
Popular Culture – the study of cultural artefacts of the mass media such as cinema, TV, advertising.
Post Modernism – Anything that challenges the traditional way of doing things, rejecting boundaries between high and low forms of art, rejecting rigid genre distinctions, emphasizing pastiche, parody, intertextuality, irony, and playfulness. Post-modernism favours reflexivity and self-consciousness, fragmentation and discontinuity (especially in narrative structures), ambiguity, simultaneity, and an emphasis on the de-structured, decentered, dehumanized subjects!
Preferred Reading – the interpretation of a media product that was intended by the maker or which is dictated by the ideology of the society in which it is viewed.Oppositional Reading – an interpretation of a text by a reader whose social position puts them into direct conflict with its preferred reading. Negotiated Reading – the ‘compromise’ that is reached between the preferred reading offered by a text and the reader’s own assumptions and interpretations
Propaganda – the way ruling classes use the mass media to control or alter the attitudes of others.
Reader – a member of the audience, someone who is actively responding to the text.
Regulation – bodies whose job it is to see that media texts are not seen by the wrong audience (eg British Board of Film Censors) or are fair and honest (EG Advertising Standards Association)
Representation – The way in which the media ‘re-presents’ the world around us in the form of signs and codes for audiences to read.
SFX – special effects or devices to create visual illusions.
Shot – single image taken by a camera.
Sign – a word or image that is used to represent an object or idea.
Signifier/Signified – the ‘thing’ that conveys the meaning, and the meaning conveyed. EG a red rose is a signifier, the signified is love (or the Labour Party!)
Sound Effects – additional sounds other than dialogue or music, designed to add realism or atmosphere.
Stereotype – representation of people or groups of people by a few characteristics eg hoodies, blondes
Still – static image.
Sub-genre – a genre within a genre.
Two Step Flow theory – the idea that ideas flow from mass media to opinion leaders, and from them to a wider population.
Uses and Gratifications – ideas about how people use the media and what gratification they get from it. It assumes that members of the audience are not passive but take an active role in interpreting and integrating media into their own lives.